package ajakuulauku;

public class Hole extends GameObject{

	
	public Hole() {
		this.setRadius(20);
		this.setImage("images/Hole-1.png");
	}
	
	/**
	 * Constructor for a standard Hole
	 * @param X coordinate, double
	 * @param Y coordinate, double
	 * @param r radius, double
	 */
	public Hole(double X, double Y, double r) {
		this.setX(X);
		this.setY(Y);
		this.setRadius(r);
		this.setImage("images/Hole-1.png");
		this.isMovable = false;
		this.isCollideable = false;
	}
}